Games Workshop
Warhammer Quest: Darkwater | Cooperative Fantasy Dungeon Crawler, 1–4 Players, 49 Miniatures
Warhammer Quest: Darkwater | Cooperative Fantasy Dungeon Crawler, 1–4 Players, 49 Miniatures
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Deep beneath the ruins of the Mortal Realms, the Jade Abbey is under threat. Gelgus Pust and his minions want to turn its sacred fountain of life into a source of plague and corruption. Only a party of four daring heroes can go down into the dark and stop them.
Warhammer Quest: Darkwater is a cooperative fantasy dungeon crawler for one to four players. You can play with friends or tackle it solo. It is built around a living campaign played in short sessions of about 45 minutes, and your heroes grow stronger as the story continues. Choose your party from seven heroes, then customize them with more than 150 reward cards as they collect gear, skills, and scars from adventure to adventure.
Each adventure is a quest drawn from 96 different quest cards, with replayable missions and puzzles. That means almost endless variety from game to game. The battles take place on a lay-flat map book with 19 fully rendered maps, so there are no tiles to lay out and setup is fast. You'll face 11 enemy types, including four bosses, across 49 Citadel miniatures. The miniatures are push-fit and need no glue.
Twelve deck boxes let you save your campaign progress between sessions and pick up right where you left off. Bonus cards unlock as the story unfolds. For board gamers, Darkwater is a deep, replayable adventure. For hobbyists, it's a box of excellent miniatures to paint. It's an easy way into the world of Warhammer either way.
What's in the Box:
- 49× Citadel miniatures (7 heroes, 4 bosses, and 33 enemies)
- Lay-flat map book with 19 maps
- 96× quest cards
- 150+ reward cards
- Equipment cards and status cards
- 120+ tokens
- 14× dice, including enemy action dice
- 12× deck boxes to save your adventures
- Bonus cards to unlock
- Quick start guide
- 36-page rulebook, including story and art
Key Features:
- Cooperative dungeon crawler for 1–4 players, with full solo play
- Living campaign played in sessions of about 45 minutes
- Seven heroes to choose from, customized with more than 150 reward cards
- 96 replayable quests with adventures and puzzles
- Lay-flat map book for fast setup with no tiles
- 11 enemy types, including four bosses
- Push-fit miniatures that need no glue
- Ages 12+
Note: The miniatures are supplied unpainted. They are push-fit, but clippers are needed to remove them from the frame.
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